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THE 2006 DONATIONCODER.COM ACCESSIBILITY GAME PROGRAMMING CONTEST RESULTS

Congratulations!

First off, our sincere congratulations to all the winners! Accessibility presents a huge challenge to a game designer, and we had quite an amazing diversity of genres from the finalists, and innovation in so many different areas -- from storyline/writing to game play variety. There is a lot of room for improvement here, and the authors may have discovered that making an accessible game is harder than it sounds, especially for programmers who have never considered the issue of accessibility. But the spirit and creativity behind each of the games was wonderful and the IGDA Game Accessibility SIG will be happy to work with any of the authors who are interested in taking their games to the next level and making them even more accessible. - Michelle Hinn, Chair of the IGDA's Game Accessibility SIG.

About The Prizes

First of all we have to say a huge thank you to the sponsors of this unusual contest. There are many excellent game development websites, and we appreciate that the sponsors of this contest were willing to support the non-traditional focus of this contest and bring a little light to the issue of accessible gaming. Keeping with the spirit of this contest we asked each of the entrants to rate their preferred prizes and we tried extremely hard to find a way to get everyone who entered something they would be happy with - we hope that we've succeeded in that. We've highlighted one game as the top contest winner, and then presented the rest of the collection in no particular order.

Download and Try For Yourself!

On behalf of the authors we invite you to download and play these games. If you enjoy them, please consider making a small donation to the authors to support their continued development! Your donations make a difference.

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Go Rabbit, Go

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Go Rabbit, Go is a simple and slow moving Flash switch game specifically designed to be playable by people with handicaps who may have difficulty playing the typical frenetic and demanding game.  It's friendly and suitable for a wide range of players.

The idea is based on the idea of the 'broken tractor maze' in which you must traverse a maze, but can only turn left (or only right).  The character moves at a constant rate and must grab all the carrots on the screen. A flying tortoise chases the character, at 1/3rd the character's speed, helping to motivate the activity.  When a carrot is landed upon, it is replaced with a clod of dirt, through which the character cannot pass again, so the rabbit essentially creates a maze for itself as the level progresses.

Play Flash game online: Here



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